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Basic version
In an assassination game, players hunt each other and strive to get into a suitable position, where they can kill each other with tournament approved play weapons. In the basic version the game is played in murder rings. First off, players write their required info (name, alias, address, picture, email and daily routines) into a tournament system, after which the umpires place players into a murder ring, where the player A is meant to assassinate the player B, the player B hunts the player C and so on until the player N, who hunts the player A. If A manages to murder B according to the rules, A and B contact the umpires and report from the event for scoring. Now B is out of the game, so A starts to hunt C.
If the game progresses like this to its logical conclusion, two last players standing are hunting for each other. This is rare, however, and most often game is played until a pre-determined time limit and the winner is decided by points.
Different variants of the basic version can be found from the international colleagues of HUSH and the book by Steve Jackson, "Killer, the Game of Assassination" (Amazon.com product page).
Time and location
The game may be restricted to a certain place and time, e.g., one afternoon and a certain park, but in its best and most imaginative form the game is played for several weeks, where the players try to live their normal lives knowing that somebody is stalking them all the time. In the process assassins try to recover free time of their own to gain a time slot and a shot at the murder of their own victim. In a long game it is usual however to agree on safe zones and times, where the game is not on and the players can safe from ambushes for a short while.
The umpires
The umpires make the decisions about the rules, maintain the game, resolves the issues risen during the game, work as inter mediator in the fights and scores all the acts. The umpires may choose to end the game, if they see fit (For example, if the game has become stuck in a situation, where three players are spending their days hiding in their basements in utter terror).
Players' safety, privacy and bystanders
The rule number one for the game is common sense. Getting murdered may well be surprising, so it is plainly obvious from the start that people are not shot with water pistols when, say, the are lifting heavy objects or operating heavy machinery. The participation to the tournament means that the palyer is okay with the small violations of their privacy (since the assassination usually requires stalking), but most rule systems (also HGA's) emphasize the physical immunity of the players. Pretty much any serious rule systems also dictate the bystanders to be absolutely pacified from the murder attempts: the purpose of the game is not to cause disturbance to those who are not involved in it.

